Welcome to the website of the SEL4@LL Erasmus+ research project

Promoting well being among European adolescents an inclusive and digital programme to strengthen socioemotional competencies

News

Piloting the SEL4@ll Learning Game: First Insights and Next Steps

The pilot phase of the SEL4@ll learning game is in full swing! While testing has already been completed in Germany and Spain, Italy is now entering the next phase. In all countries, the game is being tested with small student groups of around 20 participants per country.

The initial results are promising: Students enjoy the game! However, there are still numerous bugs that affect the gaming experience. The collected feedback is now being used to further develop and optimize SEL4@ll, making it even better suited to the needs of learners.



Erasmus+ Research Project SEL4@LL

Promoting well-being among European adolescents – an inclusive and digital programme to strengthen socio-emotional competencies – SEL4@ll

The project includes the development, implementation and evaluation of a SEL based program with an inclusive approach using digital methods, called SEL4@ll, to strengthen European youths’ socio-emotional skills, well-being and inclusive school contexts by promoting openness, inclusion and diversity.

Following a co-creation approach and including especially students with fewer opportunities, their preferences and opinions will be included in the design of the serious game. SEL4@ll will be programmed as a mobile app that will be available in four different European languages (German, Italian, Spanish and English). In addition, digital teaching materials will be developed, which include a teacher's manual and video tutorials to facilitate implementation by teachers.

Contact

Wish to learn more about the SEL4@LL project?

 

Please contact us at sel4alluni-greifswaldde

 

or follow us on social media!

Instagram: @sel4allproject

Youtube: @sel4all


Co-funded by the European Union